Some quick and easy Blueprint tips for Unreal Engine 4.
Month: February 2018
How to use Polygon Fill to create masks in Substance Painter
A short step by step beginner tutorial on how to use Polygon Fill to create non-destructive editable masks in Substance Painter.
How to apply a material to all sides of a BSP (UE4)
An Unreal Engine Quick Tip: How to apply a material to all the sides/faces of a BSP brush with one simple hotkey combination (shift-B).
How to take a High Res Screenshot in Play Mode (UE4)
For a long time I didn’t know that taking high resolution screenshots while playing a level in Unreal Engine 4 is as easy as connecting two nodes in a level blueprint. Here’s how you do it.
Substance Painter Material Setup in UE4
When importing Substance Painter materials into Unreal Engine 4 it can be a little confusing at first how to set it up so that the roughness looks properly, and not overly glossy. Here’s three simple steps to make it look good.
Crypt Scene – Unreal Engine 4
After a small raid on the Unreal Engine Marketplace’s winter sale during christmas, I finally had enough UE4-assets (primarily meaning Sharur’s catacombs set) to build something reminiscent of a crypt in Unreal Engine.